Games / Field note 074
Art direction is a constraint
· Short reflection
A creature or room can be imaginative and still feel as if it belongs to another project. EGG and Sun Die both made me think about a consistent visual world. A strong art guide makes choices easier. It helps me say no to a good image that is wrong for this game.
Compiled from dated project records and working views. This is a reflection published today, not a diary entry from an earlier date.
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