← All workiPhone game / 2026

Playable local slice

Sun Die

A quiet exploration game about repairing a place and understanding what was left behind.

Local project · no public demo linked

Sun Die project image
Image from the project work
My part

I directed the world, movement feel and review of the playable Eden opening.

Current state

Eden has a playable iPhone Simulator slice. The other four destinations and final production assets are still work in progress; physical iPhone play has not been checked.

Tools used
  • RealityKit
  • Swift
  • Xcode
  • Procedural art
  • Coding agents

Dated from local project records

Build notes

  1. Passed two touch-driven Simulator routes through the Eden opening.

  2. Reviewed the courtyard, shutter reveal and terrace from actual Simulator captures.

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