← All workiPhone game / 2026
Playable local slice
Sun Die
A quiet exploration game about repairing a place and understanding what was left behind.
Local project · no public demo linked

My part
I directed the world, movement feel and review of the playable Eden opening.
Current state
Eden has a playable iPhone Simulator slice. The other four destinations and final production assets are still work in progress; physical iPhone play has not been checked.
Tools used
- RealityKit
- Swift
- Xcode
- Procedural art
- Coding agents
Dated from local project records
Build notes
Passed two touch-driven Simulator routes through the Eden opening.
Reviewed the courtyard, shutter reveal and terrace from actual Simulator captures.